

There is a lot more going on with In Sound Mind’s gameplay than I initially expected. However, there’s a lot more to it than that handy touchstone. Luckily, you’re not totally alone, your cat Tonia is there to give you moral support, perhaps more vocally than you might reasonably expect. Cassette tapes from his patients give him access to portals that transport you to warped manifestations of their traumas, while a taunting disembodied voice on the other end of telephones suggests you’re better off taking responsibility for their pain. He awakens in a warped, bizarre apartment complex filled with experimental, highly hallucinogenic chemicals. In Sound Mind sees you as play Desmond, Milton Haven’s town psychologist.

In Sound Mind by developers We Create Stuff definitely caught my eye with their blend of dark atmosphere and creepiness, run through with a cheeky anarchic streak that doesn’t throw the balance off. For me, there needs to be a real authorship to the next one that comes down the pike for me to sit up and pay attention.

I’ve personally done more than my share of key searching, drawer opening and listening to pre-recorded messages in creepy offices. One has to wonder if at this point whether the narrative first person psychological horror sub-sub genre is over saturated at this point in time.
